Thursday, November 27, 2008

MAKING HINDI FUN - 4 : final interactive project


1) Hindi Alphabet Bingo- age 4+ years
a very rough prototype of the game - i would have thick cards, 4" x 5", printed and more refined color scheme all throughout the game. The illustrations would be hand made to make the letters friendly and approachable. I could possibly come up with a simple python program to generate a whole lot of the scratch cards after i create the alphabet images.

side of card facing the adult - adult reads out letter in hindi , essentially says "c for cap"

-side of card facing the kids - they can hear the phonetic sound and see the image to help them a little

- the scratch card with the kid - he can scratch out the letter if he has it.

- ages 4 +
- Bingo also known as Housie in India, with hindi alphabets instead of numbers for children to play with - this game can be played with a parent or teacher.

- The adult picks a card from a stack and calls out "c for cap" written on one side of the card.
- The opposite side facing the kids has an image of the cap to help kids.
- The kids then have to cross out any occurance of "c" on their cards.
- whoever can cross out all the letter first wins the game

- sound is incorporated as the adult reads out the alphabet, the child gets accustomed to the phonetics of the alphabet and its simple usage.
- this allows for kids to interact with the letters, other kids and adults
- competetion as to who will finish first in a playful setting
- it is a playset the child understand and are familiar with.

precedents -
only images

only numbers

challenges / opportunities:
- drawing out each of the illustrations and letterforms.
- allows me to study the letter forms by drawing
- figuring out the program that can generate the scratch cards randomely - so that the game is fair.

2) Alphabet form puzzle, age 2-3 years

On observing the letter forms closely I find that a lot of the forms can be broken down into modular shapes. Using this concept I'm proposing a puzzle book. These forms can be provided along with the book and the child has to use the the same forms to create different letters. ALso on the facing page the letter and its usage will be metioned for example as shown "p for pen"

- the shapes can be made to look cute and colorful
- this will teach the child the form of the alphabet
- expose the child to the underlying system of the alphabet.
- its similar to playing with blocks but here you are creating different letters and it puts the shapes in context.

precednts :

challenges/ opportunities:
- an in-depth study of the Hindi letter forms for me
- being able to break down the letter forms into simpler and similar shapes
- either will cut out shapes or have them lazer cut

3) Alphabet Clothes Line
- for toddlers when they just start walking and making simple sounds.

As Hindi alphabets hang like clothes- below the line, I would create little plush toys for each alphabet.
- each alphabet will be an individual stuff toy - about 8" tall - with some markings of either an animal or object with that alphabet. For example if you grabbed "a" it would have an apple somewhere on it and when grabbed it will say "a for apple".

all 48 alphabets can be strung along a line and hung at a height of 2-3 feet. when the child just learns how to walk, he often walks along the wall. so he could wlak around his nursery and grab the alphabets on the wall.

- sowing and making all 48 letters
- figuring out the sound for them


4) alphabet memory
- a set of 100 cards with duplicate images. One describes the image in English, "a for apple" the child has to find the same apple image but spelt out in Hindi - "s for sapharchand" (hindi for apple)

precedents -

4) hindi and english double sided magnetic poetry -
each magnet would have the hindi word and the english word on the opposite side.

precedent -

I'm not sure if the game should be on the computer or it is more suited for me to make one that is a physical game as i have very limited knowledge of coding and programming. To be able to make online games which are complicated and engaging enough for children seems out of my skill level – however if I were to make a computer game I could possibly start with already existing games in pygames and use the code to build my game


- a series of puzzles to choose from, the images would be illustrations of an animal/a fruit/an object that that child can make using the mouse. It will be timed. When the child finishes the puzzle he will be scored on time and also the name of the animal/ fruit/ object will be announced in Hindi

- a puzzle of the alphabet forms - the image could be an illustration of the alphabet and an object with the alphabet. on completion the game would anounce "a for apple" in hindi. again it will be timed and scored accordingly

a word slider with hindi alphabets like -
once the adjoining alphabets make a 3-4 letter word, it turns red.

each of the letters is an image which i can create for hindi and call them in. All the possible words have been entered into a database - so there is a fixed number of words that i can create for kids of that age group.

Wednesday, November 26, 2008

MAKING HINDI FUN - 3 : final interactive project

More research/ precedents:

websites searched -

alphabet and word related -

dual language books / toys / games

indian language and culture toys/ games / books

non digital interactive games / toys/ books -

online interactive games, dual and single language, or games on indian mythology, and folk tales-

plush toys with multiple added attractions -
peekaboo, extra additions, sound and light

pygames -
that I could possibly use as a starting point -

1) seminar

2) memory

3) puzzles

4) word slider

5) sound- memory game